Turning early concepts into tangible, tested, and market-ready designs.
Developing concepts from idea to final visuals to demonstrate new processes or high level experiences
Creating research stimulus, objectives and discussion guides
Showing interactions and environments outside of a digital device
Screen interactions and navigation
Information layout and screen interactions in a true to life format
Building 3D prototypes to test usability, functionality and feel
Visually showing how processes or systems function or how they could function in the future
Building structures to guide concept creation, or decision making
Creating activities that get a group working towards a common goal and aligned on next steps
Leading participants through a collaborative session to share research, co-create ideas, shape and prioritize concepts
Creating visuals to represent an identity and communicate a specific personality